Drones and Unmanned Aerial Vehicles (UAV's) are becoming increasingly popular in the film and entertainment industries in part because of their maneuverability and the dynamic shots and perspectives they enable. While there exists methods for controlling the position and orientation of the drones for visibility, other artistic elements of the filming process, such as focal blur and light control, remain unexplored in the robotics community. The lack of cinemetographic robotics solutions is partly due to the cost associated with the cameras and devices used in the filming industry, but also because state-of-the-art photo-realistic robotics simulators only utilize a full in-focus pinhole camera model which does incorporate these desired artistic attributes. To overcome this, the main contribution of this work is to endow the well-known drone simulator, AirSim, with a cinematic camera as well as extended its API to control all of its parameters in real time, including various filming lenses and common cinematographic properties. In this paper, we detail the implementation of our AirSim modification, CinemAirSim, present examples that illustrate the potential of the new tool, and highlight the new research opportunities that the use of cinematic cameras can bring to research in robotics and control. https://github.com/ppueyor/CinematicAirSim
翻译:在电影和娱乐业中,无人驾驶飞行器和无人驾驶飞行器(无人驾驶飞行器)越来越受欢迎,部分原因是它们的机动性及其动态镜头和视野。虽然有办法控制无人驾驶飞机的能见度和方向,但拍摄过程的其他艺术元素,如焦点模糊和光控等,在机器人界仍未探索。缺乏名副其实的机器人解决方案的部分原因是摄影机和摄像工业中使用的摄影机和设备的相关成本,但也因为最先进的摄影现实机器人模拟器只使用完全的焦点针孔照相机模型,该模型确实包含这些理想的艺术属性。为克服这一点,这项工作的主要贡献是结束著名的无人驾驶模拟器AirSim,使用一部电影摄影机,并扩大其API实时控制其所有参数,包括各种镜头和普通电影摄影特性。在本文中,我们详细介绍了我们的AirSimimimim、CineAirSim、展示新研究机/MiclimcimimS的潜能的落实情况,并展示了该研究工具/MerocimcimS的利用机会。