There is a computer decision support system (CDSS) for urbanization of the northern part of the Volga-Akhtuba floodplain. This system includes subsystems of cognitive and game-theoretic analysis, geoinformation and hydrodynamic simulations. The paper presents the cognitive graph, two-level and three-level models of hierarchical games for the cases of uncontrolled and controlled development of the problem situation. We described the quantitative analysis of the effects of different strategies for the spatial distribution of the urbanized territories. For this reason we conducted the territory zoning according to the level of negative consequences of urbanization for various agents. In addition, we found an analytical solution for games with the linear dependence of the average flooded area on the urbanized area. We numerically computed a game equilibrium for dependences derived from the imitational geoinformation and hydrodynamic modeling of flooding. As the result, we showed that the transition to the three-level management system and the implementation of an optimal urbanization strategy minimize its negative consequences.
翻译:伏尔加-阿赫图巴洪泛区北部城市化有一个计算机决策支持系统(CDSS),该系统包括认知和游戏理论分析、地理信息和流体动力模拟等子系统,文件介绍了用于问题局势不受控制和控制的发展的认知图、两级和三级等级游戏模型。我们介绍了对城市化地区空间分布不同战略影响的定量分析。为此,我们根据城市化对各种物剂的负面影响程度进行了领土分区。此外,我们还为城市化地区平均洪水地区线性依赖性的游戏找到了一种分析解决方案。我们从模拟地理信息和洪水流体动力模型中得出的依赖性从数字上计算出一种游戏平衡。结果,我们表明向三级管理系统的过渡以及实施最佳城市化战略尽量减少其消极后果。